Alchemy is used to hatch cat heroes from eggs and create quest- and battle-enhancement items, embers, and plushies. Only one item can be crafted at a time. As an item is being crafted, a progress bar in the lower left of the Alchemy window displays the time remaining. Tapping on the bar provides an option to finish crafting immediately for a payment in gems; as the length of time remaining decreases, so does the required number of gems.
Quest[edit | edit source]
In addition to embers and plushie shells, the Quest tab offers five items (the first five on the list) that enhance quests in various ways. Crafting these items is more accurately regarded as replenishing the charges they hold, as each has a set maximum number of either 3 or 5. The number of charges remaining on an item is displayed in the upper left of the tab above its picture. An item can only be recrafted (replenished) if its remaining charges are below its maximum capacity. If an item is recrafted before all of its charges have been depleted, however, any remaining charges will be lost when it is claimed. After crafting, the items must be activated—and can be de- and re-activated at will—in the Inventory window accessed by tapping on the box of potions in the upper left of the quest selection and quest configuration screens.
Battle Items[edit | edit source]
These items are usable in the midst of battle. You receive one item per craft, and a full stack consists of five each.
Eggs[edit | edit source]
Alchemy eggs can be crafted into specific heroes. Following is a list of those eggs that are always available for crafting. During events, additional eggs appear in the Alchemy station for crafting only while the event is ongoing. See the Egg List for a complete roster of Alchemy cats, including those associated with events.
|Name||Picture||Description||Materials||Craft Time||Cat||Guild Level|
|Patchwork Egg||Fuse Embers and bind their power to some cloth, creating a new Hero.||1 , 10 , 3||1d||Stitch||N/A|
|Metal Egg||Fuse Embers and bind their power to a suit of armor, creating a new Hero.||20 , 20 , 20||2d||Flailtail||5|
|Cold Skies Egg||Fuse Embers and bind their power to some gold, creating a new Hero.||15 , 2 , 5||2d||Stark||13|
|Baking Egg||Bake an egg and create a new Hero.||15 , 10 , 20||2d||Cupcake||25|
|Healing Egg||Fuse Embers and bind their power to some wood, creating a new Hero.||15 , 10 , 20||2d||Hoshi||29|
|Horned Egg||Fuse Embers and bind their power to seven gems, creating a new Hero.||30 , 20 , 7||2d||Capri||22|
|Star Eye Egg||Forge an egg and let the stars gaze upon it, creating a new Hero.||30 , 20 , 20||2d||Khoshek||37|
|Flying Egg||Craft an egg and toss it into the air, creating a new Hero. Maybe it will fly?||20 , 15 , 20||2d||Newt||32|
|Dark Flower Egg||Are we allowed to hatch this Hero? I heard it's prohibited in some parts of Catania!||1, 15, 25||2d||Lotus||42|
|Magical Scarf Egg||Combine great amounts of Embers and Gems to create a new Hero.||75 , 30 , 500||10d||Nicole||40|
|Ember Egg||Combine a massive amount of Embers to create a new Hero.||100 , 100 , 100||10d||Chroma||50|
|Woodland Egg||Forge a legendary Hero with all the powers of the forest.||
(Level 10 required)
(Level 10 required)
Plushies[edit | edit source]
Note: The Plushies tab is hidden at the bottom of the list, below the Eggs tab; the list must be scrolled before it becomes visible.
Plushies were added in March, 2020, with version 2.11 and unlock at Guild Level 50. They are miniature versions of various heroes, equippable as guild leader accessories. Many plushies are available to be unlocked at any time while others are event-specific and can only be unlocked and crafted while the event is ongoing.
Before a plushie can be crafted, indeed before it even appears in the Alchemy station, its recipe must be unlocked by meeting specific criteria which are not always explicitly known. You do not need to own a hero to unlock its plushie's recipe. When a recipe is unlocked, a notification appears briefly at the bottom of the screen with the following message: "A new Item has been unlocked in the Alchemy Station…" (This notification has been known to be delayed, however. The guild hall screen might need to be reloaded—by opening a different screen, eg. the Fortress or the Hero Book, and returning to the guild hall—before the plushie recipe appears in the Alchemy station.)
Progress related to plushie unlock requirements is not counted until a guild has reached level 50. When new plushies are released, however, progress toward meeting their unlock criteria will be applied retroactively for players who are already over level 50.
Non-Event Plushies[edit | edit source]
Event Plushies[edit | edit source]
Spring Festival[edit | edit source]
For the duration of the event, colored Easter Eggs had the chance to drop when cats were shaken for gold.
Summer Event[edit | edit source]
For the duration of the event, pearls can spawn to the right of the archway in the guild hall. Pearls spawn a maximum of once per day, and have a chance to spawn when the guild hall is reloaded and it is not raining. If VFX is on, collecting a pearl will trigger rain that will continue for the rest of the day; if it's not still raining, then the game did not save the pearl being collected. VFX does not need to be on for pearls to spawn, it just helps provide feedback on when a pearl can spawn and when one has been collected.
Trivia[edit | edit source]
- You can pick up a Plushie and move it around [separately of the Guild Leader], like you can normal sized Heroes [feature not a bug].
- Plushies appear to attack alongside your Guild Leader in battle, but they don't actually do any damage.